{"id":6181,"date":"2020-09-08T14:52:24","date_gmt":"2020-09-08T13:52:24","guid":{"rendered":"https:\/\/www.sonarworks.com\/soundid-reference\/blog\/?p=6181"},"modified":"2020-09-08T14:52:26","modified_gmt":"2020-09-08T13:52:26","slug":"live-creation-in-dance-music-production","status":"publish","type":"post","link":"https:\/\/www.sonarworks.com\/blog\/learn\/live-creation-in-dance-music-production","title":{"rendered":"Live Creation in Dance Music Production"},"content":{"rendered":"\n<p>A major turning point in my production journey occurred years ago when I started treating my sessions as if I was a band. I would start by \u201cjamming\u201d until I found a decent idea\u2014before \u201csongwriting\u201d. Then I\u2019d develop a vision for each \u201cbandmate\u201d, and begin arranging. Arranging usually consisted of \u201crecording\u201d each instrument for each section of the song and then going through fine-tuning, re-recording, etc. before doing a proper mixdown.&nbsp; By this I mean I start a production by performing parts live and recording the parts as audio. In my case, performing refers to playing a virtual or hardware synth or manipulating samples or even applying plugins to an audio track.<\/p>\n\n\n\n<p>Some of you may find this strategy familiar, and if so that\u2019s great. But I believe many electronic music producers don\u2019t initially think this way because they often work completely in the box and are unfamiliar with traditional music production as it relates to producing a band or recording artist. We are a new breed that sound-design, write, produce, arrange, mix, and master our songs <strong>all by ourselves<\/strong>. That doesn\u2019t mean, however, that we can\u2019t build upon the previous generation\u2019s methods.<\/p>\n\n\n\n<p>Please excuse my heavy use of air quotes earlier, and let me elaborate. <strong>\u201cJamming\u201d <\/strong>often means just that\u2014noodling on a hardware or VST instrument, though it could also mean combing through loops and samples. Or it could be using plugins for experimental sound design\u2014it\u2019s just the initial discovery phase. I\u2019d define <strong>\u201csongwriting\u201d<\/strong> as expanding the initial music motifs as well as developing the supporting parts. The initial idea doesn\u2019t always have to be a lead or hook\u2014maybe it\u2019s a cool bass groove, and then the \u201csupporting parts\u201d could be chordal or melodic elements.<\/p>\n\n\n\n<p>During this songwriting phase, I work with a 16 or 32 bar loop and try to end up with fairly developed drums, a bassline, and at least 4-8 melodic elements. Note: this doesn\u2019t mean 4-8 melodies! It could mean one melody, a backing chord progression, and then 5 different tonal one-shot sounds. The idea here is to <strong>create your \u201cband\u201d<\/strong>; put down all of the various elements and sounds that you will later space out throughout the arrangement. It is at this stage where working with audio clips is very useful. I\u2019ll often record a number of takes for each element, ending up with dozens of clips, large and small, ready for arranging.<\/p>\n\n\n\n<p>Arranging begins as a <strong>subtractive process<\/strong> where I duplicate the loop for several minutes and then carve away to a basic song structure while using various clips throughout. Once this song structure is in place, I\u2019ll go back and \u201crecord\u201d each element. Oftentimes this involves live automation bounced to MIDI and audio, or manual changes to MIDI patterns or manipulation of existing audio. Recording these performances as audio is crucial when working with LFOs or random modulation sources in order to capture a part exactly how it sounded during a given pass. I\u2019ll do several takes of the major elements through the entire journey of the song and splice together the best parts until I\u2019m happy with everything. This is the <strong>\u201ccomping\u201d<\/strong> mindset used in more traditional production workflows.&nbsp;<\/p>\n\n\n\n<p>During the songwriting phase, it\u2019s important to build out your \u201cband\u201d and record several takes of each element with varying degrees of automation, even if you\u2019re not quite sure if or how it will fit into the song. I create these clips as audio files, which we will get to shortly. Having this <strong>pool of audio clips<\/strong> to work with and place within an arrangement is key in this strategy. You may even re-record every single bit once it\u2019s arranged, but that doesn\u2019t mean the prior \u201cplaceholder\u201d recordings weren\u2019t useful, since they helped accelerate the arrangement process.<\/p>\n\n\n\n<h3><strong>Working In Audio<\/strong><\/h3>\n\n\n\n<p>This production method encourages and almost requires working with audio. Building a pool of clips and takes early on will make the transition from loop to full song much easier and increase the likelihood that all of your parts gel together. After all, you made an effort to build your \u201cband\u201d in the beginning. This mentality of working in audio has a number of benefits, whether more conceptual and practical as mentioned above or at a tactical level relating to arrangement, composition, and sound design.<\/p>\n\n\n\n<p>I believe that <strong>quantity leads to quality<\/strong>. To quote <em>Art and Fear (Art &amp; Fear: Observations on the Perils (and Rewards) of Artmaking, <\/em>&nbsp;by David Bayles and Ted Orland), one of my favorite books on the creative process: \u201cThe function of the overwhelming majority of your artwork is simply to teach you how to make the small fraction of your artwork that soars.\u201d While this topic is substantial enough for its own article, my point here is that finishing tracks is important, and anything you can do to speed up the process is valuable.<\/p>\n\n\n\n<p>So how can adopting this mentality help speed up your workflow? Let\u2019s start with three examples.&nbsp;<\/p>\n\n\n\n<p>First, working in audio forces you to commit to ideas and move on, preventing the endless tinkering that we are all so familiar with. Second, it leaves you with a ton of audio clips that\u2014if not used in that track\u2014can be stored in your<strong> personal sample pack <\/strong>and used in a future project. More often than not, a jam on my Eurorack synth intended for one project gets binned and then used in a new project weeks or months later. When inspiration strikes, it\u2019s incredibly useful to have a folder full of great homemade sonic ideas ready to fill out your new project. You can build your personal sample pack relatively quickly if you adopt the strategy of \u201cpicking your instruments\u201d during composition but before arranging. Referring back to similar sounds across multiple projects can also help develop your signature style.<\/p>\n\n\n\n<p>Finally, by auditioning sounds, patterns, melodies, progressions, etc. through the entire journey of a song, you can more easily decide if that idea or element is strong enough and worth using before you\u2019ve invested too much time into it. Put another way, without jamming on a riff and manipulating different envelopes, filters, and modulation parameters, you may not realize its limited potential until you\u2019ve already made it the focal point of your track in a full arrangement.<\/p>\n\n\n\n<h3><strong>Manipulating Audio<\/strong><\/h3>\n\n\n\n<p>Now that I\u2019ve covered the more conceptual and practical advantages, I should mention some other benefits, which lie in the realm of <strong>sound design<\/strong>. Working in audio can add some new techniques to your toolkit, including trimming tails, creating fades, reversing, warping, chopping, slicing, transposing, and resampling. Using audio clips also allows you to more precisely place your sounds in an arrangement\u2014I find this especially helpful with long attack sounds like strings or SFX when lining up can be difficult without the visual aid of a waveform. These tips are based on my experience in Ableton Live, though these tips work in any DAW.<br><\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><img decoding=\"async\" loading=\"lazy\" width=\"254\" height=\"157\" src=\"https:\/\/blog-uploads.imgix.net\/2020\/09\/image1.png?auto=compress%2Cformat\" alt=\"\" class=\"wp-image-6182\"\/><\/figure><\/div>\n\n\n\n<p>Besides the obvious uses of <strong>reversing, chopping, and time-warping<\/strong> audio, one of my favorite audio manipulations involves using Ableton\u2019s <em>Beats<\/em> warp mode to create a gating effect on loops or samples. (See image at right) Select the forward arrow and Preserve Transients (\u201cTrans\u201d) and adjust the depth from 0 to 100 to gate the sound at every transient. The depth is essentially the decay\/release of the sound at each transient point. You can also switch the Preserve mode to a synchronized beat division for gating on the grid. I find this technique very useful for tightening up slushy drums, removing reverb or noise from a loop, and unearthing minimal-techno-esque sounds out of unsuspecting drum loops.<\/p>\n\n\n\n<p>Since you can manually delete existing transients or add them (cmd+shift+i) at any point in the audio clip, you can effectively create custom patterns out of any source. Try making a rhythmic pattern out of a long ambient loop for an effect reminiscent of the haunting staccato synth in the 2009 masterpiece, <em>Moth <\/em>by Burial and Four Tet.&nbsp;<br><\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/blog-uploads.imgix.net\/2020\/09\/image2.png?auto=compress%2Cformat\" alt=\"\" class=\"wp-image-6183\" width=\"239\" height=\"169\"\/><figcaption><em>An ambient loop before (top image)) and after (bottom image))<\/em><br><em>&nbsp;using the Beats warp mode set to preserve transients at 25.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p><strong>Resampling <\/strong>is something you should definitely be experimenting with if you aren\u2019t already. It\u2019s pretty well covered across the internet, so I\u2019ll just mention that one common production technique is to resample a reverb or delay tail to create ambience and then reverse it for an FX sweep.&nbsp;<\/p>\n\n\n\n<h3><strong>Workflow Tips<\/strong><\/h3>\n\n\n\n<p>Before sending you on your way to explore the magic of working in audio, I\u2019ll leave you with a few workflow tips to help smooth the transition and get the most out of it.<\/p>\n\n\n\n<p>When working with VST synths, you can get many of these aforementioned benefits while still retaining the control that MIDI offers. Try creating an audio track to which you route your MIDI instrument track\u2019s output. If you <strong>record enable both the MIDI and audio <\/strong>tracks, you can capture both the MIDI and audio recording simultaneously. Now you can save your original MIDI track while experimenting with the audio. I like to apply effects to the audio channel rather than the MIDI instrument when I do this, so I\u2019m not permanently printing any effects. This also allows you to freeze the VST instrument on the MIDI track to save CPU while still keeping any effects chains fully modifiable. There are exceptions to this, like if you want to print a reverbed or delayed sound as audio to further manipulate it.<\/p>\n\n\n\n<p>Try<strong> mapping various VST instrument parameters <\/strong>to the knobs of your MIDI keyboard or controller and then record MIDI control automation in realtime. No amount of careful curve-drawing can replace the vibe and emotion captured by the physical turning of a knob. You\u2019re also more likely to stumble upon a happy accident when working this way. Don\u2019t limit yourself to just VST synth parameters either; try automating different parameters of delays, panning, frequency shifters, or whatever else you\u2019ve got going on. While the \u201cmagic\u201d of analog synths usually refers to the sound coming out of them, I think there\u2019s something to be said for the inspiration and creative potential that comes from performing on real knobs in front of you.<\/p>\n\n\n\n<p>Additionally, don\u2019t be afraid to automate multiple parameters at once, even if it requires <strong>overdubbing multiple automation passes<\/strong>. And if you want to leave some things to chance, experiment with LFOs\u2014definitely whip out the <a href=\"https:\/\/www.ableton.com\/en\/packs\/max-live-essentials\/#:~:text=LFO%3A%20a%20Max%20for%20Live,parameters%20with%20an%20XY%20pad.\">Max for Live LFO<\/a> if you haven\u2019t already. There is a point at which you\u2019ll overdo it, but I think that ceiling is worth approaching before backing off; sometimes the point of all this modulation is to reveal a new sound or idea, rather than to include the entire performance in your track.<\/p>\n\n\n\n<p>Utilize Ableton\u2019s <strong>Clip View<\/strong> as a virtual storage locker for unused takes, without cluttering up the arrangement view. Just cut and paste a recording from one view to the other.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><img decoding=\"async\" src=\"https:\/\/blog-uploads.imgix.net\/2020\/09\/img_5f5614e4bacbe.gif?auto=compress%2Cformat\" alt=\"\"\/><\/figure><\/div>\n\n\n\n<p>Once you\u2019re working inside of an arranged track, a nifty trick for scanning through a long take is to set the clip as a loop with the loop length as long as the entire recording and then move the start point around to scan through it. This way you can audition different parts of the recording inside your arrangement without having to enlarge the loop to its full length. (see image)<\/p>\n\n\n\n<p>Hopefully, these tips and tricks will encourage and enable your journey into the world of audio. For the record I have nothing against MIDI\u2014I still use it constantly. I just know that experimenting with audio was a major turning point in my journey and I believe everyone can benefit from the possibilities it provides. Feel free to reach out to me at <a href=\"mailto:hello@enamourmusic.com\">hello@enamourmusic.com<\/a> with any thoughts or questions.&nbsp;<\/p>\n\n\n\n<p>You can follow me on socials <a href=\"https:\/\/linktr.ee\/enamoursocials\">here<\/a>, check out my music <a href=\"http:\/\/smarturl.it\/Enamour_Music\">here<\/a>, and production tutorials <a href=\"https:\/\/linktr.ee\/enamourproduction\">here<\/a>. If this article was helpful, I\u2019d encourage you to check out the <a href=\"https:\/\/www.enamourmusic.com\/iocourse.html\">5-day masterclass<\/a> I recorded last month&#8211;It\u2019s the most in-depth and jam-packed course I\u2019ve ever taught.<br><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A major turning point in my production journey occurred years ago when I started treating my sessions as if I was a band. I would start by \u201cjamming\u201d until I found a decent idea\u2014before \u201csongwriting\u201d. Then I\u2019d develop a vision for each \u201cbandmate\u201d, and begin arranging. Arranging usually consisted of \u201crecording\u201d each instrument for each&hellip;<\/p>\n","protected":false},"author":21,"featured_media":6207,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_improvement_type_select":"improve_an_existing","_thumb_yes_seoaic":false,"_frame_yes_seoaic":false,"seoaic_generate_description":"","seoaic_improve_instructions_prompt":"","seoaic_rollback_content_improvement":"","seoaic_idea_thumbnail_generator":"","thumbnail_generated":false,"thumbnail_generate_prompt":"","seoaic_article_description":"","inline_featured_image":false,"seoaic_article_subtitles":[]},"categories":[81],"tags":[],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v19.11 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Live Creation in Dance Music Production - Sonarworks Blog<\/title>\n<meta name=\"description\" content=\"Workflow tips and effective methods for electronic music producers - 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